Single plant

In this example we setup a single plant in a narrow periodic channel to help understand the drag of the kelp on the water

Install dependencies

First we check we have the dependencies installed

using Pkg
pkg"add Oceananigans OceanBioME GiantKelpDynamics CairoMakie JLD2"

Load the packages and setup the models

using Oceananigans, GiantKelpDynamics, OceanBioME, Oceananigans.Units
using OceanBioME: Biogeochemistry

grid = RectilinearGrid(size = (128, 64, 8), extent = (1kilometer, 500, 8))

xc, yc, zc = nodes(grid, Center(), Center(), Center())

x_spacing = xc[27]:xspacings(grid, Center())[1]:xc[38]
y_spacing = yc[27]:yspacings(grid, Center())[1]:yc[38]

holdfast_x = vec([x for x in x_spacing, y in y_spacing])
holdfast_y = vec([y for x in x_spacing, y in y_spacing])
holdfast_z = vec([-8. for x in x_spacing, y in y_spacing])

scalefactor = 1.5 * (xspacings(grid, Center())[1] * yspacings(grid, Center()))[1] .* ones(length(holdfast_x))

scalefactor = vec([x for x in x_spacing, y in y_spacing])

number_nodes = 2

segment_unstretched_length = [16., 8.]

kelp = GiantKelp(; grid,
                   holdfast_x, holdfast_y,
                   scalefactor, number_nodes, segment_unstretched_length)

@inline sponge(x, y, z) = ifelse(x < 100, 1, 0)

u = Relaxation(; rate = 1/200, target = 0.05, mask = sponge)
v = Relaxation(; rate = 1/200, mask = sponge)
w = Relaxation(; rate = 1/200, mask = sponge)

model = NonhydrostaticModel(; grid,
                              biogeochemistry = Biogeochemistry(NothingBGC(),
                                                                particles = kelp),
                              advection = WENO(),
                              forcing = (; u, v, w),
                              closure = AnisotropicMinimumDissipation())
NonhydrostaticModel{CPU, RectilinearGrid}(time = 0 seconds, iteration = 0)
├── grid: 128×64×8 RectilinearGrid{Float64, Oceananigans.Grids.Periodic, Oceananigans.Grids.Periodic, Oceananigans.Grids.Bounded} on Oceananigans.Architectures.CPU with 3×3×3 halo
├── timestepper: RungeKutta3TimeStepper
├── advection scheme: WENO{3, Float64, Float32}(order=5)
├── tracers: ()
├── closure: Oceananigans.TurbulenceClosures.AnisotropicMinimumDissipation{Oceananigans.TurbulenceClosures.ExplicitTimeDiscretization, @NamedTuple{}, Float64, Nothing}
├── buoyancy: Nothing
└── coriolis: Nothing

Sset an initial water velocity with random noise to initial conditions to induce turbulance

u₀(x, y, z) = 0.05 * (1 + 0.001 * randn())
v₀(x, y, z) = 0.001 * randn()

set!(model, u = u₀, v = v₀, w = v₀)

Setup the simulaiton to save the flow and kelp positions

simulation = Simulation(model, Δt = 20, stop_time = 4hours)

prog(sim) = @info "Completed $(prettytime(time(simulation))) in $(simulation.model.clock.iteration) steps with Δt = $(prettytime(simulation.Δt))"
simulation.callbacks[:progress] = Callback(prog, IterationInterval(100))

wizard = TimeStepWizard(cfl = 0.5)
simulation.callbacks[:timestep] = Callback(wizard, IterationInterval(10))

simulation.output_writers[:flow] = JLD2Writer(model, model.velocities, overwrite_existing = true, filename = "forest_flow.jld2", schedule = TimeInterval(2minutes))
simulation.output_writers[:kelp] = JLD2Writer(model, kelp.positions, overwrite_existing = true, filename = "forest_kelp.jld2", schedule = TimeInterval(2minutes))
JLD2Writer scheduled on TimeInterval(2 minutes):
├── filepath: forest_kelp.jld2
├── 3 outputs: (x, y, z)
├── array type: Array{Float32}
├── including: [:grid, :coriolis, :buoyancy, :closure]
├── file_splitting: NoFileSplitting
└── file size: 33.7 KiB

Run!

run!(simulation)
[ Info: Initializing simulation...
[ Info: Completed 0 seconds in 0 steps with Δt = 20 seconds
[ Info:     ... simulation initialization complete (4.290 seconds)
[ Info: Executing initial time step...
[ Info:     ... initial time step complete (6.237 seconds).
[ Info: Completed 41.579 minutes in 100 steps with Δt = 31.578 seconds
[ Info: Completed 1.478 hours in 200 steps with Δt = 39.670 seconds
[ Info: Completed 2.467 hours in 300 steps with Δt = 40.312 seconds
[ Info: Completed 3.500 hours in 400 steps with Δt = 42.078 seconds
[ Info: Simulation is stopping after running for 2.360 minutes.
[ Info: Simulation time 4 hours equals or exceeds stop time 4 hours.

Next we load the data

using CairoMakie, JLD2

u = FieldTimeSeries("forest_flow.jld2", "u")

u .-= 0.05

x = load("forest_kelp.jld2", "timeseries/x")
y = load("forest_kelp.jld2", "timeseries/y")
z = load("forest_kelp.jld2", "timeseries/z")

indices = keys(x)
indices = [parse(Int, idx) for idx in indices if idx != "serialized"]
indices = sort(indices)

times = u.times

nothing

Now we can animate the motion of the plant and attenuation of the flow

n = Observable(1)

x_first = @lift x["$(indices[$n])"][:, 2] .- x["$(indices[$n])"][:, 1]
z_first = @lift z["$(indices[$n])"][:, 2] .- z["$(indices[$n])"][:, 1]

x_end = @lift x["$(indices[$n])"][:, 3] .- x["$(indices[$n])"][:, 1]
y_end = @lift y["$(indices[$n])"][:, 3] .- y["$(indices[$n])"][:, 1]

x_first_abs = @lift x["$(indices[$n])"][:, 2]
z_first_abs = @lift z["$(indices[$n])"][:, 2]

x_end_rel = @lift x["$(indices[$n])"][:, 3] .- x["$(indices[$n])"][:, 2]
z_end_rel = @lift z["$(indices[$n])"][:, 3] .- z["$(indices[$n])"][:, 2]

u_vert = @lift view(u[$n], :, Int(grid.Ny/2), :)

u_surface = @lift view(u[$n], :, :, grid.Nz)

u_lims = (-0.06, 0.06)

fig = Figure(resolution = (1200, 800));

title = @lift "t = $(prettytime(u.times[$n]))"

ax = Axis(fig[1:3, 1], aspect = DataAspect(); title, ylabel = "y (m)")

hm = heatmap!(ax, u_surface, colorrange = u_lims, colormap = Reverse(:roma))

arrows!(ax, holdfast_x, holdfast_y, x_end, y_end, color = :black)

ax = Axis(fig[4, 1], limits = (190, 350, -8, 0), aspect = AxisAspect(15), xlabel = "x (m)", ylabel = "z (m)")

hm = heatmap!(ax, u_vert, colorrange = u_lims, colormap = Reverse(:roma))

Colorbar(fig[1:4, 2], hm, label = "Velocity anomaly (m / s)")

arrows!(ax, holdfast_x, holdfast_z, x_first, z_first, color = :black)
arrows!(ax, x_first_abs, z_first_abs, x_end_rel, z_end_rel, color = :black)

record(fig, "forest.mp4", 1:length(times); framerate = 10) do i;
    n[] = i
end
"forest.mp4"

In this video the limitations of the simplified drag stencil can be seen (see previous versions for a more complex stencil). It is better suited to the forest application like in the forest example


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